This sample task demonstrates how to use gaze to drive Kinarm Lab behaviour.
The task is a basic reaching task, with the twist that when the subject looks at the peripheral target (i.e. the second target in each trial), that target will disappear as long as the subject is looking at it. If the subject looks away, it will re-appear again.
This task was built for Dexterit-E 3.5, using MATLAB R2013a.